I love when companies doesn’t always pick the safe card when choosing to work with new designers. Skagerak undertook a new chapter in their long story in 2010, where new owners take over the company and two years later leaves the traditionally maritime expression behind in favour of embracing a new design aesthetic. In 2014 they launch the Georg series, a series designed by a relatively unknown aspiring designer, Chris Liljenberg Halstrøm.
I have later met Chris many times, laughed out very loud and talked about god knows what. There is never a doll moment in Chris’s company. If you haven’t already seen the Georg series, you’ve probably lived under a rock for the passed few years. I have blogged about it many times, showed more on Instagram and it has won a number of awards.
And now, time for you to get to know the wonderful Chris also. Enjoy!
Tell in short, who is Chris Liljenberg Halstrøm?
I am a product designer mainly designing furniture. I have my studio in Østerbro, Copenhagen from where I work on exhibition projects and assignements for various companies.
What is your background?
I am swedish/danish and I did my initial design studies in Stockholm before I moved back to Copenhagen and enrolled at the Royal Academy, School of Design.
Describe your collaboration with Skagerak?
Skagerak was the first company I started working with. They took a chance with me and it has been exciting to be a part of the transition the company has gone through the past few years.
Working with a company so closely means that we know each other very well. The communication is easy and I find that really important in the process of making new products.
How would you describe your design DNA?
I always try to figure out which situations my objects will be a part of and how they will make people happy. I like to make something that seems natural and obvious, but still have some kind of detail that doesn´t make it indifferent.
What you love most about your job?
I love that I decide everything from when I feel like showing up for work to which clients I want to work with. And even though I work quite a lot of hours my schedule is very flexible.
What has been the greatest challenge being a furniture designer?
The furniture business does not move as fast as the fashion industry for example. I like that, but it means that there are years of development from when the sketching begins to the final product being in the stores. So being stubborn is really key if you want to work as a designer.
What has been your greatest achievement?
I am very happy that my Georg range has been recieved as it has.
What do you dream about?
I guess my goal is to find a good way to work, so the thing I love most doing stays the most fun to do. I think I am probably a very slow working designer, but I have to insist on working like that even though producers not always feels the same way. Working under pressure never worked for me.
What is the first thing you think about Monday morning?
How long can I snooze.
What country have you always dreamt about visiting?
Since I was a kid I have wanted to go to Japan. Now I just returned from my first trip there and it was amazing. Luckily I am going back already in January.
I really love New York
A hut on a beach in Thailand is as good as it gets.
I like stores that specialize in something particular. I really like looking at tools and I found some great small shops in Japan. But visiting Muji is always nice.
Which book are you reading at the moment?
I am reading Halldór Laxness “Independent People”.
What is your favourite track at the moment?
A Real Hero by College/Electric Youth from the Drive soundtrack
Three things you are wishing for for Christmas?
Books are always great for the christmas. I have Kenya Hara´s “Ex-formation”, Jasper Morrison´s “A world without words” and Yukio Mishima´s “Forbidden Colours”.
Three blogs you follow?
Kenya Hara. His work is very sensitive and I have read almost everything he has written about design.
I think many designers will say this; observing everyday life and how we interact with objects. If I want to design objects for real people I have to know about them.